Dungeon Crawl Classics has some nice special editions, like the Monster Hide core rulebook. I love these special editions, and they're great to display on my shelf.
And I still love DCC, this is the best version of D&D 3.5E or Pathfinder 1e ever written. I loved Pathfinder 1e, and it was my go-to dungeon game for over 10 years. The insane spell charts, make-it-fun class mechanics, and over-the-top adventures all make one of the best tabletop experiences in a 3.5E framework.
The negativity surrounding DCC will be short-lived. This is a strange mix of people upset about City State of the Invincible Overlord on one side and old-school gamers on the other, both looking to take down a game due to a mistake and attract more players to their favorite systems. I swear, the fans of tabletop games spend more time acting like Xbox or PS5 fans, yelling at each other online instead of playing. That's what you do when the standard edition of video games costs $80 and the only new games are remasters of things you've already played.
Once City State ships, people will be on to the next thing.
And I saw the product release video featuring the furry costume and those with the strange masks. I don't care. The game is supposed to be fun. Let people dress up to do those. If I got mad over every silly thing a publisher did or put in a book, I would not play any game. There's stuff in my games stranger than that; come on. If I don't get mad about this, then the other side needs to cut some slack on chainmail bikinis and bare-chested Frazetta Conan art.
There are a few things, however, that are beyond the pale, such as D&D 2024 sanitizing the monster list and what Wizards attempted to do with the OGL. I will never buy those D&D 2024 books, and I support Tales of the Valiant instead. Those actions are hurtful to the hobby; silly costumes, cheesecake art, and masks are not.
And DCC replaced Pathfinder 1e for me, a game I loved for nearly 15 years. I like that 3.5E framework, but I've always wanted something more over-the-top and extreme, with fewer rules and more fun. But the rules mess that all the 3.5E games turned into was a constant sore point, which led us down the road of D&D 4 and 5E. DCC is rules-light 3.5E, and that is an excellent sweet spot to hit, just like Shadowdark being rules-light 5E.
I look at the old covers for my Pathfinder 1e books, and those sing DCC to me. That isn't Pathfinder 2, nor is it 5E. That is not the OSR either, since the casters would never get that close. This isn't Shadowdark either; it is too bright.
The only game that does that is DCC.
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